Beast Taming: Abyssal Descent

Chapter 616 - 433



Chapter 616 - 433

Controlling the remote control car to return, then reaching the edge of the underground river channel; from here, the activity in the channel can be detected, while some information on the shore can also be detected.

In the projection on the intelligent terminal, several monsters appeared, including Swift Dragons, Little Slimes, Crocodiles, and a giant Turtle!

If Mo Qingchen remembered correctly, this big turtle is called Kresh, a neutral BOSS that will not bother you as long as you don’t attack it.

In the ancient version of World of Warcraft from the 60s, this big turtle would drop two blue-quality shields, one with excessive physical defense and one increasing defense level.

In the subsequent nostalgic version, the drops from the big turtle were nerfed, leaving only the shield named after it as the blue-quality item, and its attributes were better, an absolute tank’s superb equipment.

Park the remote control car directly on the riverbank to monitor the surrounding situation. After a full hour, Mo Qingchen finally understood the patrol timing of the surrounding monsters.

Three Swift Dragons will pass through the cave entrance. If not careful, one can easily be ambushed by these ferocious carnivorous dragons.

Two Little Slimes will wander back and forth on the riverbank; approaching the riverbank rashly will definitely enter their aggro range, leading to an attack.

Crocodiles are within the river channel, a bit away from the bank; being careful will not attract them.

The big turtle Kresh only wanders back and forth within the river channel, taking an hour for even one round trip is uncertain.

Hmm, truly it is a turtle. Slow is the word.

Definitely a BOSS-level existence, better not to provoke it for now.

Mo Qingchen timed it and calculated the maximum aggro distance of the Swift Dragons, and then began his grand pit-digging and cage-setting operation again.

Timing it precisely, placing pork and pig’s blood inside, then quickly retreating and hiding.

In less than a minute, the cage clamped shut with a crisp sound; immediately heading over with the Swift Dragon servant to kill.

Because of many monsters at the cave entrance, this time it’s a race against time to kill them; if slow, attracting two to three monsters, Mo Qingchen would face a game over.

This is a real dungeon, dying offers no chance to retry!

At this time, Mo Qingchen at Level 5, stabbing the Swift Dragons with an alloy saber, can already cause 1~2 damage points, now recklessly output, combined with the servant’s damage.

Solving a Level 15 Swift Dragon within 5 minutes.

Still, 300 experience points gained, but aside from a card drawn, no items dropped from the Swift Dragon.

Dragging the dragon’s carcass away, cleaning up bloodstains, hiding with the bodyguard to avoid attracting monsters.

About ten minutes later, Mo Qingchen approached the cave entrance again, once more linking the remote control car to check nearby monster conditions.

Then planning within the set time to lure over another Swift Dragon.

Finishing in 5 minutes, cleaning the site, dragging away the body, this business becoming more practiced.

Doing this back and forth, successfully luring and killing all three Swift Dragons and two Little Slimes around the cave entrance.

A total of 1300 experience points gained, still needing 300 more points to level up.

Who said from Level 5 to 6 requires 1600 points, luckily crossing levels to kill monsters still grants abundant experience.

Five monsters left him 6 trash cards in total, 5 from talent extraction and only 1 as a drop.

Calmly exiting the cave entrance, Mo Qingchen stands on the riverbank, looking at the river below.

Estimating the river’s width at twenty meters, with ten meters in the center flowing underground water, crocodiles swimming on both ends of the river channel.

Not far off, a giant black shadow is slowly moving towards the cave entrance, exactly the big turtle Kresh.

Staring at the big turtle for 3 seconds, lines of card information appear before Mo Qingchen, all 15 cards with extremely high quality!

Equipment Cards: Rusted Turtle Shell Shield (green), Kresh’s Back (green), Turtle Pattern Armor (white)

Skill Cards: Low Roar (white), Destructive Bite (green), Shell Shield (green), Endurance Amplification (green), Armor Amplification (green)

Summon Card: Kresh Servant Card (green)

Miscellaneous Cards: Turtle Shell Fragment, Turtle Tail, Little Clam Shell, Colorful Fin Fish, Shadow Stone, Turtle Meat Soup Recipe

cards, 7 green, 8 white, a recipe even appeared among the miscellaneous cards.

What excited Mo Qingchen more is that when using talent to probe monster card information, the monsters’ names are all blood red, but the big turtle Kresh’s name is yellow!

Does this indicate that, as in World of Warcraft’s dungeons, the big turtle Kresh is still a neutral entity? As long as not attacking it, it won’t turn into a hostile target?

This idea once emerged, became uncontrollable, but Mo Qingchen dared not approach a BOSS recklessly, thus decisively backing off, hiding in the cave’s shadow.

The Dragon Baby, under his command, comes to the riverbank, in a location where quietly waiting for the big turtle to come would definitely enter its aggro range.

He plans to gamble!

If he wins the gamble, and the big turtle does not attack the Swift Dragon servant, it indicates the entity is neutral and won’t actively attack players.

He could then strut over and draw cards from the entity.

If he loses the gamble, the Swift Dragon servant is expendable, granting him some escape time!

Seeing the shadow drawing nearer, the outline of the big turtle Kresh becoming visible, Mo Qingchen suddenly feels tense.

Let’s be frank, a win on this gamble, treats and luxury await like a dream experience.


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